0505 - itch release + future plans
untitled Tr@sh Pr0j3cT (0505) » Devlog
I've uploaded a Windows build of the zero-player game I made as part of untitled Tr@sh Pr0j3cT. I consider this a prototype for now, as I have plans to further develop more things in this game:
- more models + texts
i've collected so much trash over the past few months, what i have in this game right now barely accounts for them... - more complicated text generation
don't have concrete plans for this one yet, but am hoping to work on it in the longer term! - other encounters + action options
right now, the game only lets you encounter artifacts and choose between 4 actions - analyse, keep, consume, and leave. moving forward, i hope to incorporate other elements of untitled Tr@sh Pr0j3cT in the game, some of which were featured as physical installations in my solo show.
i'm also planning to spend some time working on the documentation of this piece when it was exhibited in a gallery setting. not sure how soon this will be done, i'm still recovering from major burnout :^)
happy to hear any feedback / if there's bugs in the build! have fun wandering in my trash galore.
Files
0505_WIN_v4.zip 127 MB
Mar 27, 2023
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untitled Tr@sh Pr0j3cT (0505)
Navigate the wasteland. Pick up trash, look at it, hold on to it, consume it, offer it back to the world or leave it be.
Status | Prototype |
Author | hua chai |
Genre | Simulation |
Tags | 3D, zero-player |
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